NANCY DREW
HER INTERACTIVE CORE LINE
GRAPHIC DESIGN, MARKETING,
AND CONTENT CREATION
Character Layouts
One of the highlights of my years at HeR Interactive has been designing the character layouts for the newest computer game Nancy Drew: Midnight in Salem. This will mark the 33rd computer game in the HeR Interactive core line.
HeR Interactive Commercial
About Nancy Drew: Midnight in Salem
The Hathorne House was the former home of Judge John Hathorne, inquisitor of the infamous Salem witch trials and the final home to 102-year-old Frances Tuttle, his last direct descendant. When Tuttle passed away, the manor became city property and the mayor must find a manager to oversee the planned tourist attraction. Judge Steven Danforth is assigned to oversee the proceedings, but on the night of October 21st local police rescue his son Jason from the burning confines of the estate’s upstairs library. Investigators discover that the library was locked from the inside, but the young child remembers nothing about entering the room. The only thing he can recall was the frightening expressions from a “vile ghostly woman” who watched him with burning eyes as she spoke from the fireplace flames. The police were quick to respond to the fire because neighbors already called them about the boy dancing in the dark street. Was the child bewitched? Acting on tips from concerned citizens, police arrest the eccentric Mei Parris and accuse her of witchcraft. Is Mei Parris truly a witch? Or is she the victim of townsfolk who are unsettled by her unique appearance?
Merchandise Store
The Nancy Drew merchandise store is one of the projects I am most excited to have recently taken over. I create original designs I think our fans will love and choose the products we sell in our store. I work with printers and suppliers to ensure all products are of the highest quality. I track the analytics of our designs/website and use that data to create more effective campaigns and popular items.